[4K 60] LA Noire Xbox One X vs Nintendo Switch vs PC Graphics Extrapolation

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Video Transcript:

The release of LA Noire remaster is upon us. If you’ve wondered what would the game look like on the XBOX ONE X compared to Nintendo Switch, we’re here to extrapolate and answer your question.
Rockstar has recently released a trailer for its L.A. Noire remaster, released on May 17th, 2011. The game is coming to PS4, Xbox One and the Nintendo Switch, and, based on the release trailer, it presents an impressive technological achievement on Nintendo’s handheld, as well as a pleasant 4K upgrade on the Xbox one x.
Of course, the Switch won’t output at 4K, but both the Xbox One X and PS4 Pro will, and, considering that it was orignally designed for Dirext X9, they are both expected to handle it fairly easily.
The real shame is that there’s no PC version. Granted, there’s already a PC port, but it doesn’t run very well and it certainly does not have the necessary 4K assets in place. Based Rockstar’s past track record, they never launch anything on the PC at the same time as consoles. This means that we might see a 4K optimized PC release sometime in the near future.
If you have ever wondered what would the game look like on Nintendo Switch and Xbox One X, you are in the right place. In this video, will attempt to answer that question by extrapolating the performance and graphical fidelity of the current PC release to that of Xbox One X and Nintendo Switch. If you are curious to see our graphical comparison and to see what we’ve learned in the process, stick with us to find out.
What you see now an extrapolated graphcal comparison of LA Noire on the Xbox One X, running at 4K and Nintendo Switch, on the right, running at 720P resolution. We ran the game on separeate PCs, built to closely match the architecture and performance of each console. The main goal was to find the highest PC equivalet graphical setting at which the game will maintain stable playabel 30 frames per second performance. We have stress tested the engine by running the game at a perticular cut-scene, indoors and outdoors. Upon running the game on the same level stage and attempting many different graphical variations, we’ve concluded that the XBOX ONE X will be able to run LA Noire at 30 frames persecond with a graphical equivalent of high with anti-aliasing turned off.
We were also pleased to see that our Nintendo Swtich emulation PC was able to acheive and sustain a stable 30 frames per second performance at 720P and a graphical settins equivalent to PC’s low preset with anti-aliasing turned off.
This is what each verio of the game will look like on the corresponding console.
Before we continue, please feel free to check out our previous performance comparison videos, in which, we’ve discussed detailed pc specs to make this test possible and extrapolated the performance of games, such as Gears of War, Forza Horizon 3, Quantum Break and more.
We have to admit that our testing methadology cannot account for custom hardware and software customizations, present on each console. Therefore we expect to see either a similar level of performance at the launch of the game or one that exceeds our predictions. We are confident that La Noire will be able to acheive a locked 4K 30 frames per second target on the Xbox One X. However, given that Nintendo Switch performance varries between docked mode and undocked mode, we predict that the developers might implement some sort of a variable resolution scaler or temporal filtering for the handheld version.
For the rest of the video, we will leave you with a full screen graphics comparison. thank you for sticking around until the end of the video. Your feedback is very important for the growth of our channel. Please leave us a like if you liked this video and subscribe to make sue you don’t miss our weekly videos. In the mean time, feel free to consider checking out our previous performance extrapolation videos. Thank you so much for watching and we will see yo in the next one.

Fuente / Source

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[4K 60] LA Noire Xbox One X vs Nintendo Switch vs PC Graphics Extrapolation

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